

It can’t be overstated just how much a Dead Space remake always seemed like a sure thing, and after my time with it, that perspective hasn’t changed. ‘ Dead Space (2023) has hung on to the lessons of the original Dead Space well, with the vast majority of what’s new here being a completely overhauled visual engine, a deeper and more intricate approach to sound design, and minimal changes overall to the layout of the Ishimura itself. As the game ended, it left me with a beautiful feeling of closure, accompanied by a hankering for cherry-chocolate-flavoured cake and Indonesian food.’ It’s unafraid to just be Indonesian, and trusts you to either roll with it, or Google the words you might not understand.Ī Space for the Unbound only looks pixels deep, but it is a masterpiece for its breadth of storytelling, its authenticity, and how it tackles difficult topics, from cultural expectations to mental health. ‘For being a game inspired by small-town life (specifically Surabaya, where Mojiken Studio resides), A Space for the Unbound doesn’t shy away from its roots, nor does it parade them with overly complicated descriptions and explanations. Read GamesHub’s A Space for the Unbound Review As a colourful and creative entry in the racing game genre, it’s bursting with fresh ideas that keep its engine humming with every boost-powered turn.’Ī Space for the Unbound Image: Mojiken Studio With the talent of Visual Concepts behind the wheel, this adventure slides onto the scene as a fully-formed, and surprisingly beautiful journey – with plenty of opportunities to explore its Legofied world at length, in great races and rivalries.Īt times, the game devolves into weirdness, but that’s part of its charm. ‘ Lego 2K Drive manages to demonstrate a real sense of personality in a genre that has long been controlled by big, prestigious names. Like all good sinister stories, by the time you get to the end of the line, you might wish you had never kept going.

Enough to keep you going.ĭredge is a masterclass in atmosphere, worldbuilding, tactile mechanics, and game flow. There’s some incredibly tantalising worldbuilding here – your conversations with various townsfolk and inhabitants of the world, as well as the writing that decorates items, events, and things you come across in the world are brief but evocative. The eldritch undertones only lightly brush the surface of the game, leaving enough of a mark to give you a faint sense of what might be going on, but not enough to let you in on the secret, let alone burden you. ‘The undercurrent of Dredge is impressively ominous.
